Why change the player colors? Did the older version cause problems with people who have colorblindness? And the expansion tiles also have icons on them indicating which expansion they belong to (a big oversight in the original Inc. Yes, everything is being stored in incredible Game Trayz storage containers, that separate tiles by expansion. Will the expansions have separate storage areas in the Suburbia Collector’s Edition box? And it goes up to 170 instead of just 150, so if you’ve got a particularly amazing borough, you don’t have to wrap around to the bottom of the board. Our graphic artist totally reimagined the scoreboard as a subdivision, where each plot of land is a space, and the original’s red lines have been replaced with houses with bright red roofs. One of the biggest complaints with the original edition was the zigzagging scoreboard. Why change the population board significantly? Think about that…*any* commercial building tile… They are all new, super powered tiles, and many of them do unique things, like one that gives you the ability to turn any commercial building tile into a lake. The city tiles provide a huge boost in various aspects of the game…for the right player. Every component is better, the graphic design and artwork is better, and we’ve added all the existing expansions plus a brand new one, and these great new city tiles.ĭo the cities only represent different colors or do they change the game? How different is the Collector’s Edition from the original?Ībsolutely everything except the gameplay has been upgraded. The Artwork, for example, has been in progress for almost 18 months, and the results are pretty stunning. We were able to take our time planning and designing this edition, probably as much as we do for a brand new big box game, and we really wanted to make sure we got everything right. I still love playing the base game of Suburbia, as well as the different expansions, and I always have felt a little pang of guilt that we weren’t able to give this game a better edition than what we did initially. We have some more resources at our disposal and the experience to put out better games than we did all those years ago. Suburbia was our first big box game, and since that time Bezier Games has grown quite a bit. And after you play, there’s always that “I can do better next time” feeling that gets the game to the table again and again. For a game that has a lot of math going on, players are really invested in making their borough successful in all areas. We’ve found that the basic underlying mechanic of creating your own city, and the satisfaction of having some deliciously-placed combo’s, appeals to all sorts of people. What do you attribute to the longevity of Suburbia? I got to ask Ted Alspach eight question about Suburbia and this new edition. It’s been a while since anything new has been released for Suburbia, but Bezier is changing that with a new Suburbia Collector’s Edition, which is currently funding on Kickstarter. ![]() Creating the most attractive city with hex tiles became such a hit that a couple of expansions came out for the game. Bezier Games is probably most well known for their One Night Ultimate Werewolf and associated games, but one of their initial titles was Suburbia.
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